HydroCouple  2.0.0
HydroCouple Interface Definitions
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HydroCouple::IPropertyChanged Class Reference

IPropertyChanged interface is used to emit signal/event when a property of an object changes. More...

#include <hydrocouple.h>

Inheritance diagram for HydroCouple::IPropertyChanged:
Collaboration diagram for HydroCouple::IPropertyChanged:

Public Member Functions

virtual ~IPropertyChanged ()=default
 IPropertyChanged::~IPropertyChanged is a virtual destructor.
 
- Public Member Functions inherited from HydroCouple::ISignal< string >
virtual ~ISignal ()=default
 ISignal::~ISignal is a virtual destructor.
 
virtual void connect (const shared_ptr< ISlot< Args... > > &slot)=0
 connect is used to connect a slot to the signal.
 
virtual void disconnect (const shared_ptr< ISlot< Args... > > &slot)=0
 disconnect is used to disconnect a slot from the signal.
 
virtual void blockSignals (bool block)=0
 blockSignals is used to block signals from being emitted.
 

Additional Inherited Members

- Protected Member Functions inherited from HydroCouple::ISignal< string >
virtual void emit (Args... args)=0
 emit is used to emit the signal.
 

Detailed Description

IPropertyChanged interface is used to emit signal/event when a property of an object changes.

Constructor & Destructor Documentation

◆ ~IPropertyChanged()

virtual HydroCouple::IPropertyChanged::~IPropertyChanged ( )
virtualdefault

IPropertyChanged::~IPropertyChanged is a virtual destructor.


The documentation for this class was generated from the following file: